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Triad Zone

A series of isolated paths that are only accessible via the Gates of Justice that lead to the three most important Navy areas in triangle form.
Impel Down, Marineford, Enies Lobby
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East Blue

The weakest of the seas and the best place to begin a career as a pirate or marine. A surprising number of prominent people have come from this area in the past making it one of the most well known and well governed of all four seas.
Dawn Island, Shells Town, Shimotsuki Village, Orange Town, Conomi Islands, Loguetown, Gecko Islands
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West Blue

The most war-torn of the four seas throughout history. Moderate at best in the strength of the sea and the creatures who inhabit it, however this sea still is under powerful World Government control.
Ilusia, Toroa, Las Camp, 80th Marine Headquarters G-1
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South Blue

The most un-tame of World Government dominated seas and a famous sea for the islands within. The battle of Centaurea still rocks the flow of South Blue and has since created a strong desire for personal strength and skill for most of the inhabitants of South Blue making it one of the strongest seas.
Karate Island, Centaurea, Torino, Amazon Lily, Baterilla
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North "Hell" Blue

The strongest of the four seas and the most deadly. The World Government has abandoned most attempts to conquer it as they have with most of the rest of the seas and are leaving it as is until they have enough force to conquer it. Deadly creatures and monsters roam this sea and attacks are more frequent here than anywhere else. Nowhere is safe in Hell Blue.
Hawk Town, Kraken Islands, Hydra Island, Umi
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